Answer: UE5 for Live, V-Ray for Final 4K
Unreal Engine 5 (Nanite/Lumen per Epic Games) = 60fps walk, live material. V-Ray (per Chaos) = offline path-traced photoreal.
Comparison
- V-Ray: Best for print 4K twilight per Chaos.
- UE5: Best for client co-walk via Twinmotion live link.
At Apex we deliver both: UE5 live link from Revit/SketchUp, V-Ray final pass. See Real-Time UE5 vs Exterior Rendering.
External References
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